Click on a door and move up or down. Each door indicates its number of floors and the direction (up or down) by positivity or negativity of its numbers. 

You cannot enter locked elevator doors.
You CAN enter elevator doors with an energy problem, but you dont know if they move you up or down.
Enemies will spawn and follow you. If they hit your level, you lose. If you reach level 100 you win. 

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External Assets: 

Sci-Fi Font Pack and Sci-Fi LUTs of Eldamar Studios (bought)

Simple Items Pack and Simple City Pack of Synti Store (bought)

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Game Background:

This game is my contribution to the TriJam #220 with the topic: "Level Up Quick". The goal of this jam is to produce a game in 3 hours on a weekend.

After a day of planning I jumped right into Unity and began with programming. My timer was a drum and base Album which has a duration of 50 Minutes. So had exactly 3 album listenings plus one more album listen from minute twenty time for creating the game.

And believe it or not: The game really was completed (programmingwise) in 3 Hours!

I admit: It took me around an hour to figure some Sounds on my synthesizer out (but putting them together into the song took me exactly that long how the song is long) and exported some random sounds of the synth as game samples.

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